import math def rectangular_layout(num_elements, max_dimension): grid_size = int(math.sqrt(num_elements)) spacing = max_dimension // grid_size return [ { 'position_x': (i % grid_size) * spacing, 'position_z': (i // grid_size) * spacing } for i in range(num_elements) ] def circular_layout(num_elements, radius): return [ { 'position_x': radius * math.cos(2 * math.pi * i / num_elements), 'position_z': radius * math.sin(2 * math.pi * i / num_elements) } for i in range(num_elements) ] def diagonal_layout(num_elements, max_position): return [ { 'position_x': i * max_position // num_elements, 'position_z': i * max_position // num_elements } for i in range(num_elements) ] def triangular_layout(num_elements): positions = [] row_length = 1 while num_elements > 0: for i in range(row_length): if num_elements <= 0: break positions.append({ 'position_x': i * 10 - (row_length - 1) * 5, # Spread out each row symmetrically 'position_z': row_length * 10 }) num_elements -= 1 row_length += 1 return positions